<a href="http://www.game-advertising-online.com/" target=_blank>Game Advertising Online</a><br> banner requires iframes

Game Introduction

Time

  • PST:
  • GMT:
<a href="http://www.game-advertising-online.com/" target=_blank>Game Advertising Online</a><br> banner requires iframes

Rappelz - Rappelz History

Source:en.wikipedia.org Date:03-19-2009 Comments () Views:

The Open Beta version of Rappelz launched on October 2, 2006, with two separate servers available: "Tortus" , the normal PvE server, and "Pantera", the more PvP/PK-oriented server. Those who had previously downloaded the Closed Beta version of Rappelz were not required to re-download the Rappelz client to play in Open Beta; however, extensive automatic patching was done by the client before Closed Beta players could enter Open Beta. Closed Beta ended on September 26, 2006. Closed-beta characters were deleted at the beginning of Open Beta; however, characters created during Open Beta were not deleted prior to the game's release. Open Beta ended with the official release of the game on November 03, 2006.

There are currently seven servers in service namely, "Bahamut", "Tortus", "Yeti", "Lydian" and "Pantera (PVP).", "Salamander" and the newest (opened on August 14th 2007) - "Tanda", named after the game's head Game Master.The US test server for Epic 4 testing was called "Siren".

Epic 4: Revolution

Rappelz Epic IV was released on July 27, 2007. The expansion included a complete skill revamp, changes to the pet system, the inclusion of a second job class, and many small tweaks to the system and graphics. However, the majority of bugs and issues reported in Epic III were not resolved and Epic IV introduced many new bugs including missing skills, broken skills and items/ descriptions not translated from original Korean.

Epic 5: Dragonic Age

Epic 5 consisted of 2 parts. The first part went live on the global (US) servers on August 12, 2008, while the second part was released on October 15 2008.

The first part brought the following changes to the game:

  • Two new pets were added: the Cerberus for Tier 4 and the White Dragon for Tier 5.
  • Pet skills were completely reworked, and Tier 4 pets have received unique skills.
  • Pets will gain extra stats each level.
  • A new dungeon (Temple of Ancients) will be added with one instance (previously all dungeons had two instances). The mobs will be harder to kill than previous dungeon mobs and the suggested level limit for the new dungeon is 120+.
  • New armors, weapons, cloaks and helmets.
  • Decorative pets have been added and sold via the cash shop.
  • Roaming Guards will appear around the towns. Their function is to attack any player-killers in town and (supposedly) monsters.
  • Aggressive mobs have a red name.

The second part brought the following changes:

  • Two new dungeons were added: Temple of Lost Souls and Temple of the Exile.
  • A new hunting area (presumed for level 150+ characters).
  • Level limit will be raised to 170.
  • New equipment (armor and weapons).
  • Decorative pets receive the ability to automatically pick up items from the floor.
  • A new mount, the Qilin, which is only ridable by 120+ characters.
  • Character classes will be rebalanced. Based on current information this is largely based around re-working base damage versus skill damage and fixing broken skills rather than an overhaul of the classes.

Because some classes had changes to the effects or damage of their skills, or even a skill added (Rogue), JP was reset for everyone in Epic 5 part 2.

Comments

LatestMost DiggedMost Buried


NickName:
Remember my nickname.
Content:
Total comments [ More Comments ]
Use powerful commenter with smileies and quote function here.