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Overview I. Introduction II. Pet Basics III. Pet Leveling, Evolution, Overbreeding, JP IV. Pet Types and Classification V. Conclusion VI. Quick Reference Guide VII. Version History I. Introduction - How to quickly find what you need to know! II. Pet Basics A. Pet Cards
An empty pet card is required to tame a creature. The empty card will list which types of monsters can be tamed.
A tamed pet card is one which stores a successfully tamed creature. The creature will have a level, an overbred level and will have pet-specific skills.
To find an empty pet card, you can kill a monster of the type you wish to find. The rarity of the pet card is based on the level of monster killed (listed in section IV.) The chance of getting an empty pet card drop is very very low and depends on the rarity of the pet. Farming can take days, weeks or months for a single card. All monsters that are not a tamable type can drop a random-type pet card with a rarity relative to the monster's level. Random-type monsters have a lower chance of dropping a card.
All players can learn Creature Taming level 1 at their beginning job: Guide, Rogue or Stepper. Pet Classes: Breeder, Spellsinger, and Sorcerer may learn Creature Taming to level 5 (level 10 at the Second Job). Higher levels of Creature Taming have better chances of taming a creature. A Creature Taming skill card will increase the chances of taming a creature. Many players choose to seek out a tamer with level 10 taming and a skill card to tame their pet. Any scams should be reported to the Rappelz GMs via e-mail. (rappelz@gala-net.com) Taming success rates are not officially released. Attempting to tame a monster higher in level than the tamer will frequently result in a failed tame. NPC Basic pets have a very high tame rate, Common Basic pets have about a 50% chance, Uncommon Basic pets have about a 20% chance and Rare pets have a much lower chance. Details in Section IV. D. Forming a Pet
E. Equipping Gear onto a Pet
To remove an item from a Unit Card, you must combine the item with a Chalk of Restoration, purchasable at the Merchant NPC. To upgrade a pet's equipment, it must be removed from the unit card, equipped on a player and upgraded at the Blacksmith NPC by the player. Armors are class-specific and may only be upgraded by a player of that class. To add a Soulstone to a pet's equipment, drag and drop the equipment into the Soulcrafter NPC's window. The item does not need to be removed from the unit card. F. Summoning a Pet, Dual Summoning When summoned, the pet will appear by your side and follow your character. The next section (II. g) explains how to command your pet. To unsummon, or recall a pet to its card, cast the Recall Creature spell. The selected pet (Alt+R) will be recalled. Pet classes may Dual Summon, allowing two summoned pets at the same time. This is done by casting Summon Creature on a second pet after the spell has finished cooling down. When two pets have been summoned, the first pet will have a timer that counts down. When that timer reaches zero, the first pet will be automatically recalled. Each pet class has a way to extend this dual summon timer. More info on the specifics of this can be found in the Class Discussion Forum. G. Moving and Attacking with a Pet
To move pets, Shift+click the ground. The pets will move to that spot but the player will not. To attack with a pet only, Alt+click a monster or select a monster and press the Creature Attack hotkey. The most recently summoned pet will attack. To attack with pets and player, Ctrl+click a monster or select a monster and press the Creature/Player Attack hotkey. To attack with the player but not the pets, Shift+click a monster or select a monster and press the Attack hotkey. To have a pet stop and follow the player, select the pet in the Pet Selection Window (Alt+R) and hit Escape 3 times, or press the Creature Follow hotkey. H. Using Pet Skills
UPDATE: This image shows an Epic 4 pet-only skill bar that is found in the Creature Info screen. Skill bars in Epic 6 are located at the bottom of the screen and skills must be dragged there instead. To fill the Hotbar with a pet's skills, double-click the pet in the Pet Selection Window (Alt+R) to bring up the Pet Info Page. On the Skill Tab, a list of learned skills will be displayed. Drag a learned skill to the Skills Hotbar. Targeted Skills (eg: special attacks or buffs) require a player or monster to be selected to use the skill. Pet Only Skills only cast on the pet itself, regardless of the target selected. Toggle Skills will have a special yellow border around them when they have been activated (by casting.) These toggles will consume some mana over time while they are active and will provide their effect until they are turned off. Auto-Cast Skills have a special flashing yellow border and will cast every time the skill has cooled down. Only attack skills and spells can be set to Auto-Cast. To set an attack to Auto-Cast, right-click the skill on the hotbar. If two skills are set to Auto-Cast and are both ready, the skills will be used from left to right. I. Pets in Combat Normal Pet Attacks will deal physical-type damage relative to the pet's strength and weapon physical attack power. If the pet has a bow- or crossbow-type weapon equipped, dexterity will increase the physical attack power instead of strength (Strength will still have a very small effect.) Bows and crossbows equipped onto a pet will not increase the pet's attack range. Most pets have close-range attacks. Pixies, Sirens, Harpies and White Dragons (Epic 5 only) have ranged normal attacks, regardless of the weapon used. Accuracy determines the pet's chance to hit a monster using physical attacks. Dexterity increases accuracy. Some Pet Attack Skills use physical-type damage and others cast spells which deal magical-type damage. This depends on the skill being used. Pet Attack Skills have a damage formula which usually uses the physical or magical attack power of the creature and a multiplier to find the final damage. Magical Attack Spells are based on the pet's magical attack power. Staves, Maces, Dirks and Axes have magical attack properties which will increase the pet's base magical attack power. Intelligence also increases magical attack power and mana points. Wisdom increases magical accuracy, magical resistance and magical defense. Magical Accuracy determines the pet's chance to land a spell against an enemy. Magical Resistance determines the pet's chance to fail an enemy's spell. Magical Defense reduces the damage taken by an enemy's spell. Vitality increases a pet's physical defense and hit points. Physical Defense reduces the damage taken by an enemy's physical attacks. J. Pet Death and Resurrection To Resurrect a pet, select a summoned pet in the Pet Selection Window (Alt+R) or shift-click the dead pet. Then use a Resurrection Scroll or cast a Resurrection or Pet Resurrection spell on the pet. Resurrection scrolls will not restore lost experience, but spells will give back a small amount. The resurrected pet will have low HP and MP. Creature Resurrection Spellbooks (Cash Shop only) will resurrect the pet with full HP and MP and will recover all lost experience. K. Using a Pet on the Belt
L. Renaming a Pet
To use a CNC Card, summon only the pet you wish to rename, select the pet and double-click the Name Change Card. You will see a confirmation box stating the current name of the pet and will be able to type in a new name for the pet. Confirming renames the pet and uses up the CNC Card. Players may not use censored words in their pet's name. Pets with offensive names are frequently changed by the GMs, so if you pick an offensive name, keep in mind that a GM may change it as soon as it is seen or reported.
III. Pet Leveling, Evolution & Learning Skills A. Pet Experience and Leveling When a pet gains enough experience it will Level Up just like a player. Evolution 1 pets range from level 1 to 60. Evolution 2 pets range from level 50 to 115. Evolution 3 pets range from level 100 to 150. When a pet's level is equal to the player's level, it will stop gaining experience.
Evolving a pet changes the pet's appearance, gives it higher combat statistics and gives it access to new skills. The pet will maintain its level after evolution (eg: a level 55 Pantera Junior will evolve into a level 55 Pantera Hunter.) Once a pet has been evolved it can never increase its overbreed level for its previous evolution (more on OB in the next Section.) If it has been evolved early it can never gain the extra JP or skills it has skipped.
When Overbreeding, the pet will take more experience than normal to level up. Each level gained during overbreeding will award the pet 2 JP instead of 1. After the first level of overbreeding, the pet will have access to the Overbred Passives. These skills increase the pet's combat statistics and can make an overbred pet's stats higher than a non-overbred pet can achieve.
Fully-Overbred pets will receive a star on the pet card. Evo 1 full-OB pets (+10) will have a silver star and Evo 2 full-OB pets (+25) will have a silver and gold star.
Skills cost 1 to 2 JP per skill level. Skills can have 1 to 10 levels available. Skill tabs labeled Basic, Intermediate and Advanced divide the skills by Evolution. Certain skills have levels available at each evolution. When you select a skill it will display the name, JP cost, prerequisite needed (if any) and a description of the skill's effect. Be careful! Some skills have vague or inaccurate effects descriptions. Check detailed pet guides for advice on which skills are effective and which skills are useless for a particular pet. Pet skills cannot be unlearned normally. A Pet Respec Potion (Cash Shop only) can be used to reset all of a pet's skills. This will not affect the pet's OB level. Pets are divided into categories based on rarity. Pet Rarity affects the chance to get a pet card from killing a monster and the chance to tame a pet. These factors largely determine the market value of a pet type. Pets are categorized as Basic, Rare and Unique. Basic pets are further divided into NPC Basic pets, Commons and Uncommons by NPC availability and drop-rarity.
V. Conclusion For more information on specific pets and what they can do, look in the Pets Discussion Forum for guides and tips on your specific pet. Please feel free to reply to this thread with information you would like to see in this F.A.Q. or with corrections. I hope you enjoyed this guide. I will maintain it as I see fit, at my own leisure. I can be reached by forum PM or on Salamander server, usually playing ZooZoo. All edited images are (c) cammy537 2008. All Rappelz artwork used is copyrighted by the owner of Rappelz. Use of the images is allowed as long as credit is given. Written requests are greatly appreciated. |