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•Pantera
From NaYa
10-11-2006
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• In-Depth Creature Guide
• Pantera • Poultry • Tortus
• Blue Pixie • Red Pixie • Orc
• Siren • Skeleton • Yeti
NOTE:The info above comes from http://www.tabemashou.com , thanks for the author NaYa giving us permission to use his/her(?) great guides about pet. (You can visit his/her personal site to chat the food for body, mind and soul with the other friends!)
• Artwork of Pets  
 

•Pantera

Evolution:


Panter Junior
>
Pantera Hunter
>
Pantera Chief


Tameable Monster
Lvl 5-30 Opud & Pantera Type


Pantera Junior

Str Vit Agi Int Wis Dex Luk
34 19 15 11 13 29 24

JLvl Skill Name Skill Type MaxLvl Description
5 Exp Acquisition Rate Increases System Passive 6 Increases experience gain rate of creature. Does not affect tamer?s experience.
JP Acquisition Rate Increases System Passive 3 Increases JP gain rate of creature. Does not affect tamer?s JP.
10 Unit Control System Passive 1 Can equip unit card. Higher skill level = more card slots.
Conscious HP Increases Passive 1 Increases Max HP.
15 Exp Acquisition Rate Increases System Passive 12 (higher max lvl)
JP Acquisition Rate Increases System Passive 6 (higher max lvl)
Wild Claw Active 1 Basic melee attack skill with high damage.
20 Unit Expert: Rank 2 System Passive 1 Can equip rank 2 item, regardless of character lvl. However, if the creature is under lvl 20, the item effectiveness is 40% of original.
Conscious HP Increases Passive 2 (higher max lvl)
Conscious Attack Passive 3 Increases Attack Power.
25 Exp Acquisition Rate Increases System Passive 18 (higher max lvl)
JP Acquisition Rate Increases System Passive 9 (higher max lvl)
Wild Claw Active 3 (higher max lvl)
30 Unit Control System Passive 2 (higher max lvl)
Armory Unit Passive 1 Increases defense when warrior armor is equipped.
Conscious Attack Passive 6 (higher max lvl)
Pantera Might Active 1 Self-buff that increases attack.
35 Exp Rate Icrease System Passive 24 (higher max lvl)
JP Acquisition Rate Increases System Passive 12 (higher max lvl)
Conscious Accuracy Passive 1 Increases Accuracy.
Wild Claw Active 5 (higher max lvl)
40 Card Stat: Strength Card Passive 1 Strength bonus is given when the character equips the creature card on the belt.
Conscious HP Increases Passive 3 (higher max lvl)
Conscious Attack Passive 9 (higher max lvl)
Bloody Crush Active 1 Damages the enemy, then makes it bleed for a while.
45 HP Regeneration Over Passive 1 Increases HP regeneration rate.
MP Recovery Over Passive 1 Increases MP recovery rate.
50 HP Regeneration Over Passive 2 (higher max lvl)
MP Recovery Over Passive 2 (higher max lvl)
Card Stat: Agility Over Card Passive 1 Agility bonus is given when the character equips the creature card on the belt.
55 HP Regeneration Over Passive 3 (higher max lvl)
MP Recovery Over Passive 3 (higher max lvl)
60 Card Stat: Agility Over Card Passive 3 (higher max lvl)
Survival Instinct Over Active 3 When in danger, creature instantly recovers a certain percentage of HP and MP.


Pantera Hunter

JLvl Skill Name Skill Type MaxLvl Description
5 Exp Acquisition Rate Increases System Passive 30 (higher max lvl)
JP Acquisition Rate Increases System Passive 15 (higher max lvl)
10 Conscious Accuracy Passive 2 (higher max lvl)
Bloody Crush Active 3 (higher max lvl)
15 Card Stat: Strength Card Passive 2 (higher max lvl)
Pantera Might Active 2 (higher max lvl)
20 Unit Control System Passive 3 (higher max lvl)
Conscious HP Increases Passive 4 (higher max lvl)
Conscious Attack Passive 12 (higher max lvl)
Pantera Burst Active 2 Self-toggle. Adds fire damage to basic attack.
25 Exp Acquisition Rate Increases System Passive 36 (higher max lvl)
JP Acquisition Rate Increases System Passive 18 (higher max lvl)
Force of Pantera Active 2 Raises attack power of the target.
30 Card Stat: Max HP Card Passive 1 Max HP increases when the character equips the creature card on the belt.
Conscious Accuracy Passive 3 (higher max lvl)
Bloody Crush Active 5 (higher max lvl)
35 Card Stat: Strength Card Passive 3 (higher max lvl)
Pantera Might Active 3 (higher max lvl)
40 Conscious HP Increases Passive 5 (higher max lvl)
Conscious Attack Passive 15 (higher max lvl)
Pantera Burst Active 4 (higher max lvl)
45 Exp Acquisition Rate Increases System Passive 42 (higher max lvl)
JP Acquisition Rate Increases System Passive 21 (higher max lvl)
Force of Pantera Active 4 (higher max lvl)
50 Unit Expert: Rank 3 System Passive 1 Can equip rank 3 item, regardless of character lvl. However, if the creature is under lvl 50, the item effectiveness is 40% of original.
Card Stat: Max HP Card Passive 2 (higher max lvl)
Conscious Accuracy Passive 5 (higher max lvl)
Pantera Blast Active 1 3-chain hit close-range attack.
55 Blessing Over Passive 1 Every stat of creature is increased by 1
60 Card Stat: All Stat Over Card Passive 1 Bonus is given to every stat when the character equips the creature card on the belt.
Blessing Over Passive 2 (higher max lvl)
65 Card Stat: All Stat Over Card Passive 2 (higher max lvl)
Blessing Over Passive 3 (higher max lvl)
70 Offense Weakness Over Active 5 Lowers the defense of all nearby enemies.
75 Blessing Over Passive 4 (higher max lvl)
80 Card Stat: All Stat Over Card Passive 3 (higher max lvl)
Blessing Over Passive 5 (higher max lvl)
Produce: Beast?s Claw Over Produce Active 3 Produces an item that can be used for combining. Uses up a certain amount of JP every time you produce, depending on the skill level.


Pantera Chief

JLvl Skill Name Skill Type MaxLvl Description
10 Exp Acquisition Rate Increases System Passive 46 (higher max lvl)
JP Acquisition Rate Increases System Passive 23 (higher max lvl)
Conscious Critical Passive 2 Increases Critical Hit Rate.
Pantera Burst Active 6 (higher max lvl)
20 Card Stat: Strength Card Passive 4 (higher max lvl)
Pantera Blast Active 2 (higher max lvl)
30 Conscious Attack Passive 18 (higher max lvl)
Conscious Attack Speed Passive 2 Increases Attack Speed.
Force of Pantera Active 5 (higher max lvl)
Mortal Claw Active 3 Self-buff that increases the creature?s critical hit rate.
40 Card Stat: Max HP Card Passive 3 (higher max lvl)
Pantera Burst Active 8 (higher max lvl)
Pantera Blast Active 3 (higher max lvl)
50 Exp Acquisition Rate Increases System Passive 50 (higher max lvl)
JP Acquisition Rate Increases System Passive 25 (higher max lvl)
Conscious Critical Passive 4 (higher max lvl)
60 Card Stat: Strength Card Passive 5 (higher max lvl)
Pantera Blast Active 4 (higher max lvl)
Mortal Claw Active 6 (higher max lvl)
70 JP Offering 10% System Active 1 [Not yet implmented] supposedly for transfering 10% of the used JP to the guild.
Conscious Attack Passive 21 (higher max lvl)
Conscious Attack Speed Passive 4 (higher max lvl)
Pantera Burst Active 10 (higher max lvl)
Masters Fatal Storm Active 3 Damages and lowers the defense of frontal group of enemies. High critical probability.
80 JP Offering 10% System Active 2 [Not yet implemented]
Card Stat: Max HP Card Passive 4 (higher max lvl)
Pantera Blast Active 5 (higher max lvl)
Produce: Pantera?s Fang Produce Active 1 Produces an item that can be used for combining. Uses up a certain amount of JP every time you produce, depending on the skill level.
90 JP Offering 10% System Active 3 [Not yet implemented]
Conscious Critical Passive 5 (higher max lvl)
Mortal Claw Produce Active 10 (higher max lvl)
Produce: Pantera?s Fang Active 5 (higher max lvl)
100 JP Offering 10% System Active 5 [Not yet implemented]
Card Stat: Max HP Card Passive 5 (higher max lvl)
Conscious Attack Passive 25 (higher max lvl)
Conscious Attack Speed Passive 5 (higher max lvl)
Masters Fatal Storm Active 5 (higher max lvl)
Create: Pantera Potion Produce Active 1 Can create a potion that increases attack power for 30 minutes. Can only be made when the creatures?s level is 100, and uses up certain amount of exp every time the potion is made.


* above information is translated from Playforum .

[Editor:simond]
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