| JLvl |
Skill Name |
Skill Type |
MaxLvl |
Description |
| 5 |
Exp Acquisition Rate Increases |
System Passive |
4 |
Increases experience gain rate of creature. Does not affect tamer?s experience. |
| JP Acquisition Rate Increases |
System Passive |
2 |
Increases JP gain rate of creature. Does not affect tamer?s JP. |
| 10 |
Unit Control |
System Passive |
1 |
Can equip unit card. Higher skill level = more card slots. |
| HP Increases |
Passive |
1 |
Increases Max HP. |
| Furball Strike |
Active |
1 |
Basic melee attack skill with high damage. High threat level. |
| 15 |
Exp Acquisition Rate Increases |
System Passive |
8 |
(higher max lvl) |
| JP Acquisition Rate Increases |
System Passive |
4 |
(higher max lvl) |
| Conscious Movement Speed |
Passive |
1 |
Increases Movement Speed. |
| 20 |
Unit Expert: Rank 2 |
System Passive |
1 |
Can equip rank 2 item, regardless of character lvl. However, if the creature is under lvl 20, the item effectiveness is 40% of original. |
| HP Increases |
Passive |
3 |
(higher max lvl) |
| Conscious Defense |
Passive |
3 |
Increases Defense. |
| Furball Strike |
Active |
3 |
(higher max lvl) |
| 25 |
Exp Acquisition Rate Increases |
System Passive |
12 |
(higher max lvl) |
| JP Acquisition Rate Increases |
System Passive |
6 |
(higher max lvl) |
| Unit Control |
System Passive |
2 |
(higher max lvl) |
| Armory Unit |
Passive |
1 |
Increases defense when warrior armor is equipped. |
| Yeti Provoke |
Active |
1 |
Provokes nearby enemies and raises the threat level of itself. |
| 30 |
Card Stat: Vitality |
Card Passive |
2 |
Vitality bonus is given when the character equips the creature card on the belt. |
| Fighter Unit |
Passive |
2 |
Increases attack power when melee weapon is equipped. |
| HP Increases |
Passive |
5 |
(higher max lvl) |
| Conscious Movement Speed |
Passive |
2 |
(higher max lvl) |
| Furball Strike |
Active |
5 |
(higher max lvl) |
| 35 |
Exp Acquisition Rate Increases |
System Passive |
16 |
(higher max lvl) |
| JP Acquisition Rate Increases |
System Passive |
8 |
(higher max lvl) |
| Card Stat: Defense |
Card Passive |
1 |
Defense increases when the character equips the creature card on the belt. |
| Conscious Defense |
Passive |
6 |
(higher max lvl) |
| Yeti Skin |
Active |
1 |
Self-buff that increases the defense. |
| 40 |
Conscious Movement Speed |
Passive |
3 |
(higher max lvl) |
| Conscious Attack |
Passive |
1 |
Increases Attack Power. |
| 45 |
HP Regeneration |
Over Passive |
1 |
Increases HP regeneration rate. |
| MP Recovery |
Over Passive |
1 |
Increases MP recovery rate. |
| 50 |
Card Stat: Strength |
Over Card Passive |
1 |
Strength bonus is given when the character equips the creature card on the belt. |
| HP Regeneration |
Over Passive |
2 |
(higher max lvl) |
| MP Recovery |
Over Passive |
2 |
(higher max lvl) |
| 55 |
Card Stat: Strength |
Over Card Passive |
3 |
(higher max lvl) |
| HP Regeneration |
Over Passive |
3 |
(higher max lvl) |
| MP Recovery |
Over Passive |
3 |
(higher max lvl) |
| 60 |
Card Stat: Strength |
Over Card Passive |
5 |
(higher max lvl) |
| HP Regeneration |
Over Passive |
5 |
(higher max lvl) |
| MP Recovery |
Over Passive |
5 |
(higher max lvl) |
| Survival Instinct |
Over Active |
5 |
When in danger, creature instantly recovers a certain percentage of HP and MP. |