| Dark Caster |
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JLv 1 |
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JLv 5 |
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JLv 10 |
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JLv 15 |
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JLv 20 |
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JLv 25 |
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JLv 30 |
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JLv 35 |
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Staff Mastery |
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Lv 11 ~ 20 |
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Increases attack power proportionately to the skill level when wielding a staff type weapon. Skill Level 1 has an additional bonus.
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15 Lv >>> |
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Magical Staff Mastery |
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Lv 1 ~ 5 |
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When equipped with Staff, Magic Power will increase.
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MP Boost |
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Lv 6 ~ 20 |
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Maximum MP greatly increases.
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Havoc Magic Mastery |
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Lv 1 ~ 10 |
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When Havoc is being ignite, chances of being interrupt or reduced is lowered. | |
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Mental Force |
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Lv 6 ~ 10 |
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Increases MP regeneration.
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Speedy Spell |
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Lv 4 ~ 5 |
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Increases casting speed. | |
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Spell Cool Down Reduce |
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Lv 4 ~ 5 |
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Reduces skill cool down time.
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Boost Magical Power |
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Lv 11 ~ 25 |
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Increases magical power | |
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Grow HP |
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Lv 4 ~5 |
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Maximum HP increases +100 HP each level. | |
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Vanquish the Threat |
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Lv 1 ~ 5 |
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Reduces all form of action threat level. | |
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Magic Fusion |
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Lv 1 |
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Able to combine magic with 1 target: Im not sure here what they mean by combine magic. The HK version did not elaborate further. | |
1 Lv >>> |
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Magic Amalgamation |
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Lv 1 |
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Able to combine magic of attacking into area effect spell: Not sure on this too. HK Version very vague on this.
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MP Regeneration (Asura Caster) |
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Lv 6 ~ 20 |
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Increases MP Regeneration rate | |
3 Lv >>> |
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MP Alchemist |
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Lv 1 ~ 10 |
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Enhance the restoring rate when consuming MP potion or scrolls.
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5 Lv >>> |
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Spirit of Meditation |
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Lv 1 ~ 10 |
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Restores MP faster when sitting down to rest.
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JLv 1 |
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JLv 5 |
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JLv 10 |
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JLv 15 |
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JLv 20 |
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JLv 25 |
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JLv 30 |
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JLv 35 |
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Fireball |
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Attack Magic : Fire |
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Lv 11 ~ 20 |
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An attack spell to cause fire damage to the target by shooting a fireball. Casting time is a little delayed when attacked. Range 18m. Cooldown Time: 3 Seconds.
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20 Lv >>> |
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Hunting Fire |
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Attack Magic : Fire / Area,compose |
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Lv 1 ~ 10 |
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Fire damage over time AOE spell.
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8 Lv >>> |
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Fire Meteors |
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Attack Magic : Fire / compose |
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Lv 1 ~ 10 |
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The caster is able to release multiple Fire balls striking one for damage over time.
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8 Lv >>> |
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Hunting Fire |
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Attack Magic : Fire / Area,compose |
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Lv 11 ~ 20 |
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Fire damage over time AOE spell.
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15 Lv >>> |
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Fire Meteors |
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Attack Magic : Fire / compose |
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Lv 11 ~ 20 |
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The caster is able to release multiple Fire balls striking one for damage over time.
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Thunder Blade |
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Attack Magic : Wind |
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Lv 1 ~ 10 |
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Create Lightning Blade to strike for area effect spell. | |
5 Lv >>> |
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Wind Strike |
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Attack Magic : Wind / Compose |
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Lv 1 ~ 10 |
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Two-handed weapons only. 4 hits, adds damage over time.
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8 Lv >>> |
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Thunder Blade |
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Attack Magic : Wind |
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Lv 11 ~ 20 |
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Create Lightning Blade to strike for area effect spell. | |
15 Lv >>> |
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Wind Strike |
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Attack Magic : Wind / Compose |
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Lv 11 ~ 20 |
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Two-handed weapons only. 4 hits, adds damage over time.
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15Lv >>> |
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Lightning Storm |
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Attack Magic : Wind / Compose, area |
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Lv 1 ~ 20 |
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Rain down lightning upon all enemies, inflicting them all with stunning effects.
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Shadow Arrow |
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Attack Magic : Black |
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Lv 1 ~ 10 |
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Releasing multiples of Shadow energies.
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8 Lv >>> |
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Darkness Implosion |
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Attack Skill : Black |
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Lv 1 ~ 10 |
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Releasing multiples of Darkness Arrows doing AOE.
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8 Lv >>> |
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Shadow Arrow |
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Attack Magic : Black |
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Lv 11 ~ 20 |
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Releasing multiples of Shadow energies.
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15 Lv >>> |
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Darkness Implosion |
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Attack Skill : Black |
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Lv 11 ~ 20 |
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Releasing multiples of Darkness Arrows doing AOE.
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Darkness Saver |
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Buff Magic : Black / Self-help |
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Lv 6 ~ 10 |
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A self buff spell which decreases threat level caused by attack spells. Casting Speed: 3 Seconds. Cooldown Time: 5 Minutes.
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3 Lv >>> |
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Toying Trap |
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Speical Skill : Black / Self-help |
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Lv 1 ~ 5 |
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Sets a trap on the ground. Once triggered, the monster is stopped.
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3 Lv >>> |
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Toying Blade |
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Speical Magic: Black / Self-help |
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Lv 1 ~ 5 |
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At the trap set, the trap will ignite damage and also cause fear.
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3 Lv >>> |
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Explosive Curse |
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Curse Magic : Black / corpse |
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Lv 1 ~ 3 |
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Explodes a corpse in 5 second, after which it will reduce all AOE damage, most probably to party members or self.
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3 Lv >>> |
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Demonic Explosion |
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Special Magia : Black / corpse |
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Lv 1 ~ 10 |
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Exploding corpse will also cause the exploding to damage all surrounding enemies | |
8 Lv >>> |
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Explosive Curse |
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Curse Magic : Black / corpse |
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Lv 4 ~ 10 |
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Explodes a corpse in 5 second, after which it will reduce all AOE damage, most probably to party members or self.
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Dark Augment |
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Buff Magic : Black / Group |
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Lv 1 ~ 8 |
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Target party member attack will have darkness damage. | |
5 Lv >>> |
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Corpse MP Drain |
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Buff Magic : Black / corpse |
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Lv 6 ~ 10 |
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Consumes a corpse to recover MP. Cooldown Time: 1 Minutes.
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8 Lv >>> |
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Mantle of Power |
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Buff Magic : Water / Self-help |
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Lv 1 ~ 3 |
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Increases Spell hit probability and Magic Defense.
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3 Lv >>> |
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Merging of Darkness |
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Buff Magic : Black / Group |
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Lv 1 ~ 5 |
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Target at a party member, all spells(fire, water, wind, soil) he/she cast will have additional damage.
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3 Lv >>> |
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Mantle of Power |
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Buff Magic : Water / Self-help |
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Lv 4 ~ 5 |
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Increases Spell hit probability and Magic Defense.
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5 Lv >>> |
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Merging of Darkness |
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Buff Magic : Black / Group |
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Lv 6 ~ 20 |
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Target at a party member, all spells(fire, water, wind, soil) he/she cast will have additional damage.
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15Lv >>> |
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Dark Augment |
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Buff Magic : Black / Group |
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Lv 9 ~ 20 |
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Target party member attack will have darkness damage. | |
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Transference |
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Buff Magic : Soil |
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Lv 1 ~ 3 |
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Its stated here, a percentage of damage will be deducted from caster MP instead of HP but its stated only soil damage(not sure) | |
3 Lv >>> |
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Greater Transference |
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Buff Magic : Water |
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Lv 1 ~ 5 |
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Its stated here, a percentage of damage will be deducted from caster MP instead of HP but its stated only Water damage (not sure) | |
3 Lv >>> |
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Aura of Darkness |
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Buff Magic : Fire / Self-help |
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Lv 1 ~ 3 |
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Increases the magical power of the following spells cast after this.
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3 Lv >>> |
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Spell Haste |
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Buff Magic : Light |
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Lv 1 ~ 3 |
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The next spell can be cast in 5 seconds time.
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1 Lv >>> |
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Greater Transference |
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Buff Magic : Water |
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Lv 6 ~ 10 |
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Its stated here, a percentage of damage will be deducted from caster MP instead of HP but its stated only Water damage (not sure) | |
8 Lv >>> |
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Instantaneous Magic Combination |
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Speical Magic : no / Self-help |
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Lv 1 ~ 5 |
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This spell states that if caster has already the required condition to use Magic Combination spell, this spell will allow the combination spell to be used instantly.
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1 Lv >>> |
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Transference |
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Buff Magic : Soil |
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Lv 4 ~ 10 |
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Its stated here, a percentage of damage will be deducted from caster MP instead of HP but its stated only ?? damage. | |
8 Lv >>> |
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Aura of Darkness |
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Buff Magic : Fire / Self-help |
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Lv 4 ~ 10 |
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Increases the magical power of the following spells cast after this.
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Havoc Control |
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Lv 1 |
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Allows storage of Havoc. Havoc capacity increases with skill level. | |
1 Lv >>> |
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Havoc Explosion |
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No / Self-help |
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Lv 1 |
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Releases stored Havoc to greatly increase attack speed, skill-using speed, and move speed.
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1 Lv >>> |
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Shadowy Obscurer |
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Buff Magic : Havoc / Self-help |
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Lv 1 ~ 5 |
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In Havoc mode, Caster can remove all of his/her threat level cause by movement.
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3 Lv >>> |
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Lance of Doom |
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Attack Magic : Fire / Havoc |
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Lv 1 ~ 15 |
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Under Havoc, the caster can release a Lance of power that will strike all in a straight line with damage and damage over time.
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5 Lv >>> |
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Consume thy Source |
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Recover Magic : Black / Havoc, corpse |
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Lv 1 ~ 10 |
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This spell consumes the corpses MP
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5 Lv >>> |
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Attack Magic : Holy / Havoc, Large area |
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Lv 1 ~ 10 |
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Consume all Havoc in the body and damage all the enemies in front of the caster with extreme heavy damage.
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JLv 1 |
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JLv 5 |
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JLv 10 |
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JLv 15 |
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JLv 20 |
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JLv 25 |
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JLv 30 |
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JLv 35 |