| Demon Hunter |
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JLv 1 |
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JLv 5 |
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JLv 10 |
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JLv 15 |
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JLv 20 |
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JLv 25 |
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JLv 30 |
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JLv 35 |
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Creature Item Expert |
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Lv 7 ~ 10 |
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Improves the efficiency of unit cards applied to creatures. The higher this skill is, the higher the increase in the efficiency of unit cards.
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Mace Mastery |
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Lv 6 ~ 15 |
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note Increases attack power proportionately to the skill level when wielding a blunt type weapon (+5 Physical Attack each level). Skill Level 1 has an additional bonus.
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15 Lv >>> |
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Mace Magic Mastery |
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Lv 1 ~ 3 |
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Increases magical attack when using a mace.
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Push HP |
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Lv 1 ~ 5 |
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Greatly increases maximum HP.
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1 Lv >>> |
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Grow MP (Demon Hunter) |
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Lv 1 ~ 10 |
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Maximum MP slightly increases +40MP each level.
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8 Lv >>> |
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MP Regeneration (Demon Hunter) |
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Lv 1 ~ 10 |
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Increases MP Regeneration rate.
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Staff Mastery |
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Lv 1 ~ 15 |
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Increases attack power proportionately to the skill level when wielding a staff type weapon. Skill Level 1 has an additional bonus.
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15 Lv >>> |
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Staff Magic Mastery |
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Lv 1 ~ 3 |
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Increases magical attack when using a staff. | |
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Creature HP Expansion |
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Lv 6 ~ 10 |
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Increases the Maximum HP of your creature by a certain percentage. | |
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Creature MP Expansion |
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Lv 6 ~ 15 |
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Increases the Maximum MP of your creature by a certain percentage.
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Creature Regeneration |
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Lv 6 ~ 10 |
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Increases creature HP and MP recovery rate.
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Creature SP Expansion |
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Lv 6 ~ 15 |
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Increases the maximum SP for all formed creatures.
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Creature Mastery |
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Lv 11 ~ 15 |
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Increases the attack power of the summoned creature. The higher this skill is, the higher the increase in attack power.
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Sword Mastery |
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Lv 6 ~ 15 |
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Increases attack power proportionately to the skill level when wielding a long sword type weapon (6 Physical Attack each level). Skill Level 1 has an additional bonus. Works with a one-handed long sword, two-handed sword and when dual wielding swords.
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Creature Raising |
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Lv 11 ~ 20 |
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Increases the JP that the creature gains by a certain %. There is no effect on the JP that the creature summoner receives. The JP amplifies by this is once more amplified by the "JP Acquisition Rate Increase" skill of the creature.
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Creature Breeding |
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Lv 11 ~ 20 |
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Increases the EXP that the creature gains by a certain %. There is no effect on the EXP that the creature summoner receives. The EXP amplifies by "Creature Breeding" is once more amplified by the "EXP Acquisition Rate Increase" skill of the creature. | |
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Creature Control |
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Lv 4 ~ 6 |
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Allows you to control a creature. The higher level this is, the more creature slots you get. You must visit the tamer NPC of the village to equip your creature cards. | |
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Armor Mastery (Deva) |
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Lv 6 ~ 8 |
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Increases +4 defense power each level while wearing clothes.
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JLv 1 |
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JLv 5 |
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JLv 10 |
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JLv 15 |
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JLv 20 |
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JLv 25 |
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JLv 30 |
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JLv 35 |
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Holy Cross |
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Attack Skill : Holy |
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Lv 1 ~ 10 |
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Two hits skill | |
3 Lv >>> |
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Shield Perfection |
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Buff Magic : Soil / Self-help |
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Lv 1 ~ 5 |
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Increases physical attack and continuously regens HP when successfully blocks attacks.
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3 Lv >>> |
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Frozen Bramble |
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Attack Skill : Water |
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Lv 1 ~ 5 |
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Traps target with frozen brambles, reduces its movement speed and inflicts damage over time. | |
5 Lv >>> |
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Toxin |
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Attack Skill : Water |
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Lv 1 ~ 10 |
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Reduces the defense of nearby enemies and applies damage over time | |
3 Lv >>> |
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Tornado Spin |
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Attack Skill |
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Lv 1 ~ 10 |
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Casts a tornado on the ground and inflicts damage over time on the target.
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Summon Creature |
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Summon Magic |
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Lv 4 ~ 8 |
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Summons the formed creature. You may form the creature by speaking to a tamer NPC. Cooldown Time: 2 Minutes. | |
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CreatureTaming |
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Summon Magic |
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Lv 11 ~20 |
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Tries taming the monster. You need the proper type of creature card of the corresponding target and it must be used on a target at full health. Casting Speed: 15 Seconds. Range: 10m. Cooldown Time: 3 Minutes.
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Stun Mace |
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Attack Skill : Wind / Mace weapons |
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Lv 4 ~ 5 |
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Deals a heavy blow with a blunt weapon that causes damage and may stun the target for 4 Seconds. Works with blunt weapons only. Casting Speed: 0.4 Seconds, Stun Duration: 4 Seconds Cooldown Time: 30 Seconds. | |
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Creature Resurrection |
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Summon Recover Magic : Holy |
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Lv 6 ~ 10 |
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A healing spell to resurrect a creature. Recovers a percentage of exp lost to the previous death. Casting time is delayed when attacked. Range: 10m Cooldown Time: 3 Minutes.
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Creature Recovery |
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Summon Recover Magic : Holy |
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Lv 6 ~ 7 |
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note Recovers a percentage of the creature maximum HP and MP. Recovery rate increases based on the level of this spell. Casting time is delayed when attacked. Range: 14m Cooldown Time: 5 Minutes.
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Creature Healing |
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Summon Magic : Holy |
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Lv 11 ~ 20 |
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Recovers the creature HP. It can be cast quickly and costs little MP, but it cannot be used on a player. Casting time is delayed when attacked. Casting Speed: 2 Seconds Cooldown Time: 5 Seconds.
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12 Lv >>> |
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Creature Regen |
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Summon Magic : Holy |
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Lv 1 ~ 10 |
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Slowly recovers HP of the targeted creature for a period of time.
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8 Lv >>> |
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Improve Creature Regen |
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Summon Magic : Holy / Group |
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Lv 1 ~ 10 |
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Slowly recovers HP of party creatures for a period of time.
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Defending Aura |
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Lv 1 ~ 10 |
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Massively reduces damage taken but reduces attack speed by 50%.
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Soul Connection |
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Summon Magic : Holy / Self-help |
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Lv 4 ~ 5 |
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Caster takes damage instead of the summoned creature. Consumes MP over time.
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4 Lv >>> |
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Push Creature Skill |
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Summon Magic : Fire / Self-help |
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Lv 1 ~ 10 |
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Skill which increases the efficiency of creature´s skill.
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3 Lv >>> |
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Creature Protection Sphere |
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Summon Magic : Holy |
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Lv 1 ~ 10 |
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Summons a HP sphere on the targeted creature to reduce 90% damage. | |
8 Lv >>> |
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Creature Magic Sphere |
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Summon Buff Magic : Holy |
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Lv 1 ~ 10 |
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Grants targeted creature MP sphere to reduce its MP usage.
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3 Lv >>> |
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Creature Magic Break |
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Summmon Buff Magic : Fire / Self-help |
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Lv 1 ~ 5 |
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Cancels spell casting of nearby enemies and cripples them.
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5 Lv >>> |
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Creature Black Magic Perfection |
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Summon Curse Magic |
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Lv 1 ~ 20 |
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Area of effect type spell. Removes all buffs and effects casted on creatures in the same area.
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Vital Support Level 5 >>> | |
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Improve Vital Support |
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Summon Buff Magic : Soil / Group |
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Lv 1 ~ 15 |
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Increases party creatures physical defense and HP regeneration.
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Agility Support Level 5 >>> | |
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Improve Agility Support |
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Summon Buff Magic : Wind / Group |
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Lv 1 ~ 15 |
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Increases party creatures agility and magical defense.
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Mental Support Level 5 >>> | |
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Improve Mental Support |
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Summon Buff Magic : Water / Group |
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Lv 1 ~ 15 |
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Increases party creatures MP regeneration rate and magical defense.
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| Creature Protection Level 10 >>> | |
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Improve Creature Protection |
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Summon Buff Magic : Holy / Group |
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Lv 1 ~ 10 |
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Greatly increases party creatures physical and magical defense for a moment.
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Creature Breeding Circlet |
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Group |
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Lv 1 ~ 15 |
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Casts Creature Breeding passive effect on all party members. | |
3 Lv >>> |
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Creature Raising Circlet |
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Group |
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Lv 1 ~ 8 |
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Casts Creature Raising passive effect on all party members.
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5 Lv >>> |
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EXP Allocation |
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Self-help |
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Lv 1 ~ 5 |
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Randomly reduces certain percentage of received EXP and JP and distributes it to the creature.
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3 Lv >>> |
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Creature Card Hunting |
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Group |
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Lv 1 ~ 5 |
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Increases the drop rate of creature cards while hunting.
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Havoc Control |
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Lv 1 |
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Allows storage of Havoc. Havoc capacity increases with skill level. | |
1 Lv >>> |
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Havoc Explosion |
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No / Self-help |
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Lv 1 |
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Releases stored Havoc to greatly increase attack speed, skill-using speed, and move speed.
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1 Lv >>> |
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Creature Endurance |
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Summon Buff Magic : Water / Harberk |
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Lv 1 ~ 10 |
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Increases targeted creatures vitality and mentality for a period of time.
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5 Lv >>> |
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Pixie Flame |
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Attack Skill : Holy /Harberk |
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Lv 1 ~ 10 |
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Blasting the enemy using aura sphere.
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3 Lv >>> |
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Creature Dubhghlas |
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Summon Buff Magic : Holy/ Harberk, Self-help |
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Lv 1 ~ 10 |
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Grants aura power to the creature and damages nearby enemies over time with the aura force | |
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JLv 1 |
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JLv 5 |
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JLv 10 |
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JLv 15 |
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JLv 20 |
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JLv 25 |
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JLv 30 |
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JLv 35 |