| JLv 1 |
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 Natural Sorcery 11~20Lv Increases magic attack power.
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 Mind Defense 11~20Lv Increases Magic Defense |
 Defense Practice 11~20Lv Increases defense power while wearing clothes. P.Def: +4
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 Kahuna's Combat Skill 11~15Lv Increases P.Atk when wielding a Staff or an Axe *P.Atk: +5 |
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| JLv 5 |
  Enchant Weapon: Fire 6~10Lv Adds additional Fire Damage to Basic Attacks. *Card Effects: MP -2 Increase Summoned Lasting Effect Level (+8 damage) |
  Enchant Weapon: Air 6~10Lv Adds additional Air Damage and a chance of Stunning to Basic Attacks. *10% chance of stunning on basic attacks.
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  Enchant Weapon: Earth 6~10Lv Adds additional Earth Damage and a chance of Poisoning with Basic Attacks. *10% chance of poisoning on basic attack. |
  Enchant Weapon: Water 6~10Lv Adds additional Water Damage and a chance of MP Recovery to Basic Attackse. *10% chance of recovering MP on basic attacks. *Card Effects: MP -2
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 Spinning Blow 6~10Lv A basic attack skill to build centrifugal force and attack the target. *Cast Time: Instant *Cool Time: 10 seconds *Card Effects: -2 MP +35 Damage
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| JLv 10 |
  Scorching Flame 6~10Lv Attack spell which burns the target, causing fire type damage over time. *Cast Time: 1 seconds *Cool Time: 30 Seconds *Duration: 16 seconds *Damage Interval: 3 secondsnds *Card Effects: -3 MP Increase Summoned Lasting Effect Level |
  Chainsickle Wind 11~20Lv Causes wind type damage to the target and decreases attack speed and movement speed momentarily. *Cast Time: 0.5 seconds *Cool Time: 45 seconds *attack speed: -15% *Movement Speed: -30% Duration: 10 seconds *Card Effects: MP -2
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  Shackle of the Ground 6~10Lv Holds the target's feet with the forces of ground, rooting the enemy and causing damage over time. *Cast Time: 0.5 Seconds *Cool Time: 20 seconds *Root for 6 seconds with 80% chance. *Effect Duration: 10 Seconds Card Effects: MP -2 Increase Summoned Lasting Effect Level
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  Restoring Purified Water 11~20Lv A healing spell which heals the target over a period of time. *Cast Time: 0.5 Seconds *Cool Time: 1.5 Secomds *Card Effects: MP -10 Increase Summoned Lasting Effect Level (+13 HP per tick) |
  Blasting Rock Cut 6~10Lv Stuns the target. *Cast Time: 0.5 Seconds *Cool Time: 1 Minute *Card Effects: MP -2 +0.3 seconds Stun Duration +35 Damage |
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| JLv 15 |
  Force of Sacred Fire 6~10Lv A buff spell to increase the target's attack power. *Cast Time: 2 seconds *Cool Time: 1.5 Seconds *Effect Duration: 30 minutes *Card Effects: MP -2 Increase Summoned Lasting Effect Level (+5 P Atk) Duration of Summoned Lasting Effect Level +54 sec
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  Speed of the Wind 6~10Lv A buff spell to increase the target's movement speed. *Cast Time: 2 seconds *Cool Time: 1.5 Seconds *Effect Duration: 20 Minutes *Card Effects: MP -2 Increase Summoned Lasting Effect Level (+1 move Spd) Duration of Summoned Lasting Effect Level +36 sec
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  Rock Energy 6~10Lv A buff spell to increase the target's defense power. *Cast Time: 2 seconds *Cool Time: 1.5 Seconds *Effect Duration: 30 Minutes *Card Effects: MP -2 Increase Summoned Lasting Effect Level (+5 P Def) Duration of Summoned Lasting Effect Level +54 sec
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  Dark Water Seal 6~10Lv Seals the target with energy of foul water, making all actions impossible. Target is freed when hit. *Cast Time: 2 seconds *Cool Time: 1 minute 1 *Card Effects: MP -2 Duration of Summoned Lasting Effect Level +1 sec
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  Two-Handed Axe Training 6~10Lv Increases Attack Speed when wielding Two-Handed Axes. *Atk Spd +1% |
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| JLv 20 |
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  Support of Gust 6~10Lv Increases target's attack speed for a short period of time. Can only be cast on the caster's allies. *Cast Time: 9 seconds *Cool Time: 10 Seconds *Effect Duration: 15 seconds *Card Effects: MP -3 Increase Summoned Lasting Effect Level (+1% Atk. Speed) Duration +5 sec
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  Crystalizing Water Spheres 6~10Lv Hits the target hard with condensed liquid spheres. Has a chance of stunning the target. *Cast Time: 2.5 seconds *Cool Time: 45 Seconds Stun Length: 5 seconds *Card Effects: MP -2 +92 Magical Attack Power
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  Shuddering Flame 1~10Lv Wielding a two-handed axe you swing the weapon in an arch providing three successive hits.
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| JLv 25 |
  Fireshield 11~20Lv Deals fire damage to any attacker. *85% chance of reflecting damage *Card Effects: MP -2 Increase Summoned Lasting Effect Level (+10 damage) Duration of Summoned Lasting Effect Level +18 sec |
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  Huge Rock Fall 11~20Lv Drops a large rock on the target, damaging everything nearby. *Cast Time: 2.5 seconds *Cool Time: 1 Minute *Card Effects: MP -5 |
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| JLv 30 |
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  Thunderstorm Slayer 1~10Lv Damages the target.
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  Rain of the Spirits 1~10Lv Water Healing Spell
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 Mental Concentration 6~8Lv A revelation skill which greatly increases Critical Hit chance momentarily. *Cast Time: Instant *Cool Time: 2 minutes *Duration: 25 seconds
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| JLv 35 |
  Huge Volcanic Eruption 1~10Lv Deals repetitive damage and causes damage over time.
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  Gravity Amplification 1~5Lv Decreases attack speed and movement speed of objects around the player.
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| JLv 40 |
  Recklessness of Fire 6~10Lv Increases P.Atk. Decreases P.Def. Consumes HP. *Cast Time: 1.5 second *Cool Time: 15 minutes *Effect Duration: 15 seconds *Card Effects: MP -2 +30 damage Cool Time -3% Duration of Summoned Lasting Effect Level+1sec
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  Recklessness of Thunder 6~10Lv Increases P.Atk and Attack Speed. Adds resistance to continuous effects. Consumes HP and MP. *Cast Time: 1.5 second *Cool Time: 15 minutes *Effect Duration: 18 seconds *Card Effects: -2 MP Cooltime: -27 Seconds Duration: +1 Second
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  Recklessness of Earth 6~10Lv Greatly decreases damage received. *Cast Time: 1.5 second *Cool Time: 15 Minutes *Effect Duration: 15 seconds *Card Effects: MP-2 Cool Time -3% Duration of Summoned Lasting Effect Level +1 sec |
  Recklessness of Water 6~10Lv Increases M.Atk and Cast Speed. Decreases M.Def and P.Def. *Cast Time: 1.5 second *Cool Time: 15 Minutes *Effect Duration: 18 seconds P.Def -27% M.Def -27% Cast Speed +50% M.Atk +21% *Card Effects: MP -2 Cool Time -3% Duration +1sec |
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