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Rappelz - Gaia - Druid

Source:MMOsite Date:05-31-2009 Comments () Day Views:
Race
Rank 1
Rank 2
Rank 3
Deva
Gaia
Asura

Active Buff Recover
Passive Debuff DOT

JLv 1  
Natural Sorcery 11~20Lv
Increases magic attack power.

Mind Defense
11~20Lv Increases Magic Defense

Defense Practice 11~20Lv
Increases defense power while wearing clothes.
P.Def: +4

Kahuna's Combat Skill
11~15Lv
Increases P.Atk when wielding a Staff or an Axe
*P.Atk: +5
   
JLv 5
Enchant Weapon: Fire
6~10Lv
Adds additional Fire Damage to Basic Attacks.
*Card Effects:
MP -2
Increase Summoned Lasting Effect Level (+8 damage)

Enchant Weapon: Air 6~10Lv
Adds additional Air Damage and a chance of Stunning to Basic Attacks.
*10% chance of stunning on basic attacks.

Enchant Weapon: Earth
6~10Lv
Adds additional Earth Damage and a chance of Poisoning with Basic Attacks.
*10% chance of poisoning on basic attack.

Enchant Weapon: Water
6~10Lv
Adds additional Water Damage and a chance of MP Recovery to Basic Attackse.
*10% chance of recovering MP on basic attacks.
*Card Effects:
MP -2

Spinning Blow
6~10Lv
A basic attack skill to build centrifugal force and attack the target.
*Cast Time: Instant
*Cool Time: 10 seconds
*Card Effects:
-2 MP
+35 Damage
       
JLv 10
Scorching Flame
6~10Lv
Attack spell which burns the target, causing fire type damage over time.
*Cast Time: 1 seconds
*Cool Time: 30 Seconds
*Duration: 16 seconds
*Damage Interval: 3 secondsnds
*Card Effects: -3 MP
Increase Summoned Lasting Effect Level

Chainsickle Wind
11~20Lv
Causes wind type damage to the target and decreases attack speed and movement speed momentarily.
*Cast Time: 0.5 seconds
*Cool Time: 45 seconds
*attack speed: -15%
*Movement Speed: -30%
Duration: 10 seconds


Shackle of the Ground
6~10Lv
Holds the target's feet with the forces of ground, rooting the enemy and causing damage over time.
*Cast Time: 0.5 Seconds
*Cool Time: 20 seconds
*Root for 6 seconds with 80% chance.
*Effect Duration: 10 Seconds
Card Effects:
MP -2
Increase Summoned Lasting Effect Level

Restoring Purified Water
11~20Lv
A healing spell which heals the target over a period of time.
*Cast Time: 0.5 Seconds
*Cool Time: 1.5 Secomds
*Card Effects: MP -10
Increase Summoned Lasting Effect Level (+13 HP per tick)
 
     
JLv 15
Force of Sacred Fire 6~10Lv
A buff spell to increase the target's attack power.
*Cast Time: 2 seconds
*Cool Time: 1.5 Seconds
*Effect Duration: 30 minutes
*Card Effects: MP -2
Increase Summoned Lasting Effect Level (+5 P Atk)
Duration of Summoned Lasting Effect Level +54 sec

Speed of the Wind
6~10Lv
A buff spell to increase the target's movement speed.
*Cast Time: 2 seconds
*Cool Time: 1.5 Seconds
*Effect Duration: 20 Minutes
*Card Effects: MP -2
Increase Summoned Lasting Effect Level (+1 move Spd)
Duration of Summoned Lasting Effect Level +36 sec

Rock Energy
6~10Lv
A buff spell to increase the target's defense power.
*Cast Time: 2 seconds
*Cool Time: 1.5 Seconds
*Effect Duration: 30 Minutes
*Card Effects: MP -2
Increase Summoned Lasting Effect Level (+5 P Def)
Duration of Summoned Lasting Effect Level +54 sec

Poison Healing Skill 1~5Lv
A healing spell which detoxifies the target.
*Cast Time: 0.9 seconds
*Cool Time: 5 Seconds
*Card Effects: MP -3

Dark Water Seal
6~10Lv
Seals the target with energy of foul water, making all actions impossible. Target is freed when hit.
*Cast Time: 2 seconds
*Cool Time: 1 minute 1
*Card Effects: MP -2
Duration of Summoned Lasting Effect Level +1 sec
       
JLv 20
Fireshield 11~20Lv
Deals fire damage to any attacker.
*85% chance of reflecting damage
*Card Effects: MP -2
Increase Summoned Lasting Effect Level (+10 damage)
Duration of Summoned Lasting Effect Level +18 sec

Support of Gust
6~10Lv
Increases target's attack speed for a short period of time. Can only be cast on the caster's allies.
*Cast Time: 9 seconds
*Cool Time: 10 Seconds
*Effect Duration: 15 seconds
*Card Effects: MP -3
Increase Summoned Lasting Effect Level (+1% Atk. Speed)
Duration +5 sec

Huge Rock Fall
11~20Lv
Drops a large rock on the target, damaging everything nearby.
*Cast Time: 2.5 seconds
*Cool Time: 1 Minute
*Card Effects: MP -5

Tears of Gaia
1Lv
Allows self-resurrection in case target becomes incapable of combat.
*Cast Time: 5 seconds
*Cool Time: 1 Hour
*Effect Duration: 30 minutes
*Card Effects: MP -5
Casting Delay -10%
Cool Time -3%

Crystalizing Water Spheres 6~10Lv
Hits the target hard with condensed liquid spheres. Has a chance of stunning the target.
*Cast Time: 2.5 seconds
*Cool Time: 45 Seconds
Stun Length: 5 seconds
*Card Effects: MP -2
+92 Magical Attack Power
       
JLv 25
Spear of Flame 1~10Lv
Throws a fire spear that damages target and nearby targets.
*Cast Time: 2 seconds
*Cool Time: 1 minute
*Notes: This AoE is directional (in the direction of the cast), rather than a traditional circular AoE.
*Card Effects: MP -10

Gale of Reflection
1~3Lv
Reflects the physical damage the target receives for a short time.
*Cast Time: 1 seconds
*Cool Time: 1 Minutes
*Duration: 30 seconds
*Card Effects:
Increase Summoned Lasting Effect Level.
Duration of Summoned Lasting Effect level +1

Explosion of Petrification
1~10Lv
Deals continuous Earth damage. Fixed chance of petrification. Target unable to attack or be attacked for the duration.
*Cast Time: 2 seconds
*Cool Time: 30 seconds
*Card Effects: MP -3
Increase Summoned Lasting Effect Level

Resurrection Sorcery
1~5Lv
Resurrects the target. Recovers some amount of lost EXP.
*Cast Time: 6 seconds
*Cool Time: 1 minute
*Card Effects: MP -3
Casting Delay -3%

Yak Advent
1~5Lv
Changes the appearance of an enemy to a Yak, blocking skills, weakening Attack Power and Magical Attack.
*Cast Time: 2 seconds
*Cool Time: 1 Minutes
*Duration: 10 Minutes
*Card Effects: MP -5
Accuracy Correction +1
       
JLv 30
Reflection of the Soul 1~5Lv
Reflects the magical damage the target receives for a short time.
*Cast Time: 1 second
*Cool Time: 1 minutes
*Duration: 30 seconds
*Card Effects: MP -3
Increase Summoned Lasting Effect Level (+1% Damage Reflected)
Duration of Summoned Lasting Effect Level +1sec


Essence of Life
1~10Lv
Recovers the target's HP and heals over time.
*Cast Time: 1.5 seconds
*Cool Time: 5 minutes
*Card Effects:
MP -15
Increase Summoned Lasting Effect Level
HP Recovery +50


Mental Concentration 6~8Lv
A revelation skill which greatly increases Critical Hit chance momentarily.
*Cast Time: Instant
*Cool Time: 2 minutes
*Duration: 25 seconds

       
JLv 35
Eternal Pillar of Fire
1~10Lv
Summons a Fire Pillar damaging the target and enemies around it.
*Cast Time: 2 seconds
*Cool Time: 1 minute
*Card Effects: MP -3
+30 Magic Attack

Root of Mother Nature
1~10Lv
Holds target and enemies around it. Deals continuous Earth damage.
*Cast Time: 2 seconds
*Cool Time: 3 minutes
*Card Effects: MP -3
Increase Summoned Lasting Effect Level
 
           
JLv 40  
Vacuum Shockwave
1~10Lv
Damages target and enemies around it. Can cause silencing.
*Cast Time: 0.5 second
*Cool Time: 5 minutes
*Silence duration: 5 seconds
*Card Effects:
MP -3
+30 damage

Deadly Petrification
1~10Lv
Reduces caster's HP by a certain percentage. Percentage increases with skill level. Can petrify surrounding enemies with a high probability.
*Cast Time: 0.5 second
*Cool Time: 30 Minutes
*Range: 7m
*Card Effects:
Accuracy Correction +1
Duration of Summoned Lasting Effect Level +1 sec

Spirit of Restoration 1~5Lv
Continuously recovery the HP of allies around the target.
*Cast Time: 1 second
*Cool Time: 3 Minutes
*Card Effects:
MP-66
Cool Time -1% (3.6 seconds)
 

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