| JLv 1 |
 Fighter's Combat Skill 11~20Lv Increases P.Atk when equipping Swords or Axes. Skill level 1 has an additional bonus. |
 Creature Mastery 11~15Lv Increases the effect of the Creature's stats.
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 Defense Practice 6 ~10Lv Increases defense power while wearing clothes. P.Def: +4
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 Mind Defense 11~20Lv Increases Magic Defense Power. *M.Def +3 |
 Natural Sorcery 6~10Lv Increases magic attack power.
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| JLv 5 |
 Dual Axe Training 6~10Lv The ability to wield two one-handed axes. *Increases accuracy, damage and attack speed with each level. |
  Unity of Vitality 6~10Lv Increases the Vitality of the Player and the Player's creature. *Cast Time: 1 seconds *Cool Time: 30 seconds *Upkeep Interval: 10 seconds *Card Effects: -2 MP +2 Vitality
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  Unity of Mentality 6~10Lv Increases the Wisdom of the Player and the Player's creature. *Cast Time: 1 seconds *Cool Time: 10 seconds *Upkeep Interval: 10 seconds *Card Effects: -2 MP +2 Wisdom |
 Creature Breeding 6~10Lv Increases the Creatures' Exp gain.
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| JLv 10 |
 Spinning Blow 6~10Lv A basic attack skill to build centrifugal force and attack the target. *Cast Time: Instant *Cool Time: 10 seconds *Card Effects: -2 MP +35 Damage
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  Unity of Force 6~10Lv Increases the Strength of the Player and the Player's creature *Cast Time: 1 seconds *Cool Time: 30 seconds *Upkeep Interval: 10 seconds *Card Effects: -2 MP +2 Strength
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  Unity of Intelligence 6~10Lv Increases the Intelligence of the Player and the Player's creature *Cast Time: 1 seconds *Cool Time: 30 seconds *Upkeep Interval: 10 seconds *Card Effects: -2 MP +2 Intelligence
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 Dual Companions (Soul Summon) 1~10Lv An active selfbuff that enables one to dualsummon a second creature for a longer period of time *Cast Time: 2 Seconds *Cool Time: 5 Minute
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  Chainsickle Wind 11~20Lv Causes wind type damage to the target and decreases attack speed and movement speed momentarily. *Cast Time: 0.5 seconds *Cool Time: 45 seconds *attack speed: -15% *Movement Speed: -30% Duration: 10 seconds *Card Effects: MP -2
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| JLv 15 |
  Log Split 11~20Lv Chop down your opponent, reducing their defensive power momentarily. *Cast Time: Instant *Cool Time: 15 seconds Duration: 10 seconds *Card Effects: -2 MP +35 Damage
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 Soothe Creature 6~10Lv Slowly recovers the Creature's HP *Cast Time: 2 seconds *Cool Time: 5 Seconds *Duration: 16 seconds *Recovery Interval: 3 seconds *Card Effects: MP -5 +7 HP(Per Tick)
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 Creature Purification 6~10Lv Purifies the creature, removing a continuous effect from it. *Cast Time: 2.5 seconds *Cool Time: 10 Seconds *Effect Cured: 1
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 Creature Taming 6~10Lv Tries to tame the targeted monster. The target must be at full health and you will require a card that corresponds to the target's type. *Cast Time: 1.5 seconds *Cool Time: 2 minute
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| JLv 20 |
 Blasting Rock Cut 6~10Lv Stuns the target. *Cast Time: 0.5 Seconds *Cool Time: 1 Minute *Card Effects: MP -2 +0.3 seconds Stun Duration +35 Damage |
 Threat of the Wild 6~10Lv Incite fear in he heart of Beasts, Dragons, and Human-like enemies. *Cast Time: Instant *Cool Time: 30 Seconds
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 Threat of Spirit 6~10Lv Incite fear in the hearts of Angels, Demons, and Spirits. *Cast Time: Instant *Cool Time: 30 Seconds
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 Creature Regeneration 6~10Lv Increases the Creatures' HP and MP Regeneration. *+10% to HP and MP Regen |
  Scorching Flame 6~10Lv Attack spell which burns the target, causing fire type damage over time. *Cast Time: 1 seconds *Cool Time: 30 Seconds *Duration: 16 seconds *Damage Interval: 3 secondsnds *Card Effects: -3 MP Increase Summoned Lasting Effect Level |
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| JLv 25 |
  Cleaving Wave (Wave Cut) 1~10Lv Wielding dual axes you attack several times at range, causing a high amount of threat. |
 Anger of the Wild 6~10Lv Builds anger in the heart of the Player and the Player's creature, increasing both their attack power and magic attack power. It also increases the chance of resisting harmful lasting effects. *Cast Time: Instant *Cool Time: 5 minutes *Duration: 18 seconds *Card Effects: MP -2 -3% Cool Time +1 second Duration |
 Anger of Spirit 6~10Lv Enrages the creature's spirit, consuming its HP and MP and causing continuous damage to those around it. The pet is unable to move for the duration of the skill. *Cast Time: Instant *Cool Time: 5 Minute *Duration: 15 seconds *Mov Spd -100% *Effect Range: 5 meters *Damage Interval: 1 second |
 Creature Control 4~5Lv Allows you to control a creature. The higher level this is, the more creature slots you get. This skill does not allow you to summon more than one creature. |
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| JLv 30 |
 Mental Concentration 2~5Lv A revelation skill which greatly increases Critical Hit chance momentarily. *Cast Time: Instant *Cool Time: 2 minutes *Duration: 25 seconds
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 Seal of Gaia 1~5Lv A debuff to prevent target from summoning pets for a period of time. *Cast Time: 2 seconds *Cool Time: 10 minutes
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| JLv 35 |
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 Harmony of Life 6~10Lv The Player merges with their creature, increase their HP, MP, Strength, and Intelligence. Creatures cannot be summoned for the duration of the skill. *Cast Time: 2 seconds *Cool Time: 30 minutes *Duration: 30 mintues
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 Beast Disguise 6~10Lv Transforms the Player into their creature, increasing the Player's Movement Speed. *Cast Time: 2 seconds *Cool Time: 15 minutes
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| JLv 40 |
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 Paragon of Anger 1~5Lv Increases Attack speed of caster and summoned pets for a short period of time. *Casttime: Instant * Cooldown: 10min
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 Beast Shock Wave 1~5Lv A ranged attack skill on a single target, causing damage and stun effect. *Cast Time: Instant *Cool Time: 50 seconds
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