From MMOsite 04-30-2008 Comment

 

Active
Buff
Recover
Passive
Debuff
DOT

JLv 1
Summoner Weapon Mastery
Increases P.Atk when wielding a Dagger or a Staff. Skill level 1 also increases Attack Speed when wielding a Dagger or a Staff.
Creature Mastery
Increases the effect of the Creature's stats.
Armor Mastery
Increases defense power while wearing clothes.
* P.Def +4
Mind Defense
Increases Magic Defense Power
* M.Def +3
Shade Self Buff
Magical Training Mastery
Increases Magic Attack Power.
 
11Lv
11Lv
11Lv
JLv 5
Avoidance Mastery
Increases Evasion
* Evasion +2%
Creature Intimidate
Creature Buff. Increases the Threat the Creature produces when attacking.
* Cast Time: 0.5 seconds
* Cool Time: 3 seconds
* Duration: 10 minutes
Creature Stability
Creature Buff. Decreases the Threat the Creature produces when attacking.
* Cast Time: 0.5 seconds
* Cool Time: 3 seconds
* Duration: 10 minutes
Card Effects: MP -2, Increase Summoned Lasting Effect level, Duration of Summoned Lasting Effect level +18sec
Creature Breeding
Increases the Creatures' Exp gain.
* +5% Exp for Summoned Pet
* +1% Exp for Unsummoned Pet
Fire Arrow
Attacks the target with an arrow of Fire
* Cast Time: 0.5 seconds
* Cool Time: 0.8 seconds
 
1Lv
11Lv
11Lv
11Lv
11Lv
JLv 10
Charge Stab
An Attack skill which gathers power and stabs the target hard.
* Cast Time: Instant
* Cool Time: 10 seconds
Power Support
Self Creature Toggle. Increases the P.Atk and Max HP of the summoned creatures.
* Cast Time: 1 second
* Cool Time: 15 seconds
Spirit Support
Self Creature Toggle. Increases the M.Atk and Max MP of the summoned creatures.
* Cast Time: 1.5 second
* Cool Time: 30 seconds
Dual Summoning
Increases the duration of Creature Auto-Recall timer, allowing the player to control 2 creatures at the same time longer.
* Auto-Recall Timer +7 seconds
Life Leech
A portion of the damage dealt is leeched as HP.
* Cast Time: 2 seconds
* Cool Time: 30 seconds
Card Effects:
* -2 MP, +1% HP leeched
 
6Lv
11Lv
11Lv
1Lv
11Lv
JLv 15
Dirk Tonado
Can only be used with a dirk. Attack with high speed. The successive stabbing causes successive damage.
Creature Life Transfer
Creature Healing Magic. Transfer a portion of the caster's HP to the Creature.
* Cast Time: 1.5 seconds
* Cool Time: 5 seconds
Creature Soul Transfer
Creature Healing Magic. Transfer a portion of the caster's MP to the Creature.
* Cast Time: 1.5 seconds
* Cool Time: 30 seconds
Creature Taming
Tries to tame the targeted monster. The target must be at full health and you will require a card that corresponds to the target's type.
* Cast Time: 15 seconds
* Cool Time: 2 minutes
Fireball
Throws a ball of fire at the target, causing damage over time.
* Cast Time: 2 seconds
* Cool Time: 15 seconds
* Effect Duration: 9 seconds
* Damage Interval: 2 seconds
Card Effects: MP -2, +30 Damage, +6 Damage Over Time
 
1Lv
1Lv
1Lv
1Lv
1Lv
JLv 20
Dark Strike
Three quick consecutive hits which causes great damage. Cool Time 30 sec
Combat Support
Self Creature Toggle. Increases the Attack Speed of the summoned Creatures.
* Cast Time: 1 second
* Cool Time: 15 seconds
Card Effects: MP -2, Increase Summoned Lasting Effect level
Magic Support
Self Creature Toggle. Increases the Cast Speed of the summoned Creatures.
* Cast Time: 1.5 seconds
* Cool Time: 30 seconds
Creature Regeneration
Increases the Creatures' HP and MP Regeneration
Corruption
Corrupts the target with unclean air, causing Damage over Time.
* Cast Time: 1.5 seconds
* Cool Time: 30 seconds
Card Effects: -3 MP, +15 DoT damage
 
11Lv
1Lv
1Lv
1Lv
11Lv
JLv 25
Concentration
A self revelation skill which increases accuracy for a certain period of time.
* Cast Time: 2 seconds
* Cool Time: 3 minutes
* Duration: 10 minutes
* Card: -2 MP, Increase Effect Level, Duration +20sec
Lion's Claw
Creature Buff. Increases the target Creature's Critical Rate.
* Cast Time: 2 seconds
* Cool Time: 3 minutes
* Duration: 20 seconds
Bloody Arrow
Decreases the Creature's HP to damage the target.
* Cast Time: 2.5 seconds
* Cool Time: 2 minutes
Creature Control
Allows you to control a creature. The higher level this is, the more creature slots you get. This skill does not allow you to summon more than one creature.
Nightmare
Puts the target to sleep.
* Cast Time: 0.9 seconds
* Cool Time: 30 seconds
* Duration: 15 seconds
Card Effects: -2 MP
 
11Lv
1Lv
1Lv
   
JLv 30
Deep Evasion
A Revelation skill which greatly increases evasion for a little. Usable with all weapons.
* Cool Time: 2 minutes
Creature HP Extract
Creature Healing Spell. Transfers a portion of the Creature's HP to the Caster
* Cast time = 2 sec
* Cool time = 45 sec
Creature MP Extract
Creature Healing Spell. Transfers a portion of the Creature's MP to the Caster
* Card: -2 MP
   
 
6Lv
     
1Lv
JLv 35
Double Impact
A revelation skill which gives the chance of performing two successive attacks with a one-handed long sword or dirk. Does not work with dual swords or twin dirks.
* Cast Time: 2 seconds
* Cool Time: 10 minutes
     
Speedy Spell
Increases casting speed.
* Cast Speed +2%
 
1Lv
1Lv
1Lv
1Lv
1Lv
JLv 40
Might of the Underworld
Decreases your creature's attributes to increase your own attributes.
Card Effects: -3 MP, +1% Str/Vit to the Caster and -1% Str/Vit to the Pet
Blood Aura
Increases the attack power and HP of all creatures in the group.
Spirit Aura
Increases the M.Atk power and MP of all creatures in the group.
Card Effects: MP-3, Increase Summoned Lasting Effect Level
Aura of Halisha
Increases the combat attributes of all creatures in the group.
Card Effects: +2 Str/ Vit/ Dex/ Agi/ Int/ Wis, +0.5 Luk
Seal of Halisha
A special spell that seals the target creature into another dimension for the duration of the fight.
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