| JLv 1 |
11~20Lv Magician Weapon Mastery Increases P.Atk when wielding Dagger or a Staff. First level increases Attack Speed when wielding a Dagger or a Staff. * P.Atk +4 |
11~20Lv Mind Defense Increases Magic Defense Power * M.Def +3 |
11~20Lv Magical Training Mastery Increases Magic Attack Power. . *M .Atk +5 |
4~5Lv Skill Cool Time Reduce Reduces the Cool Time of skills.
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4~5Lv Speedy Spell Cast Speed +2 |
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11Lv |
| JLv 5 |
 11~20Lv Fire Arrow Attacks the target with an arrow of Fire * Cast Time: 0.5 seconds * Cool Time: 0.8 seconds *Card: +1% Matk used in calculation [Hidden Effect] |
 6~10Lv Life Leech A portion of the damage dealt is leeched as HP. * Cast Time: 2 seconds * Cool Time: 30 seconds *Card: -2 MP, +1% HP leeched [Hidden Effect] |
 6~10Lv Corpse HP Drain Drains HP from the Corpse. * Cast Time: 1.5 seconds * Cool Time: 1 minute (Shared with Corpse MP Drain) *Card: -2 MP Cost, +17 HP restored |
 6~10Lv Nightmare * Cast Time: 0.9 seconds * Cool Time: 30 seconds *Duration: 15 seconds *Card: -2 MP |
 11~20Lv Lightning Bolt Attacks the target with a bolt of Lightning. * Cast Time: 0.5 seconds *Cool Time: 0.8 seconds *Card: +1% Matk used in calculation [Hidden Effect] |
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| JLv 10 |
 11~20Lv Flame Burn * Cast Time: 2 seconds * Cool Time: 15 seconds * Effect Duration: 12 seconds *Card: -2 MP |
 6~10Lv Life Transfer explanation. * Cast Time: 1.5 seconds * Cool Time: 30 seconds * Card: -5 MP, +65 HP |
 6~10Lv Corpse MP Drain Drains MP from the Corpse * Cast Time: 1.5 seconds * Cool Time: 1 minute (Shared with Corpse HP Drain) * Card: -2 MP Cost, +18 MP restored |
 4~6Lv Weakness Skin *Cast Time: 0.5 seconds *Cool Time: 30 seconds *Duration: 5 minutes * Card: -2 MP, -9 PDef |
 4~6Lv Windy Shackle *Cast Time: 0.5 seconds * Cool Time: 2 minutes * Effect Duration: 10 seconds * Card: -2 MP, -2% Aspd |
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| JLv 15 |
11Lv |
 6~10Lv Corruption Corrupts the target with unclean air, causing Damage over Time. * Cast Time: 1.5 seconds * Cool Time: 30 seconds * Card: -3 MP, +15 DoT damage |
 1~3Lv Stench of Frailty Corpse AoE Debuff Duration: 10sec Cast Time: 1.5sec Cool Down: 30sec Card: -3 MP, -7% cast time, -30 PDef debuff |
 1~10Lv Mind Crisis Target Debuff Duration: 10sec Cool Down: 30sec Card: -5 MP, +1 Accuracy Correction, -11 MDef |
4Lv |
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| JLv 20 |
 1~5Lv Mana Burn Cast Time: 1sec Cool Down: 30sec Takes off a % of current MP and does HP damage based on how much MP was taken off. Card: -3 MP, -2% MP burned [Hidden Effect] |
 1~10Lv Stength of Darkness Duration: 10mins Cast Time: Instant Cool Down: 30sec Card: -5 MP |
 1~10Lv Petrified Stench Corpse AoE Status Duration: 10sec Cast Time: 1.5sec Cool Down: 1min Card: -3 MP, -7% cast time, +0.5sec duration Petrification causes enemies to not move or act. You can't hit them when they're petrified. |
 1~10Lv Abetting Nightmares Duration: 10mins Cast Time: Instant Cool Down: 30sec Card: -5 MP A currently not implemented effect is that this will have a chance to Nightmare when you're attacked |
 1~5Lv Wide Windy Shackle Target and AoE around target Debuff Duration: 12sec Cast Time: Instant Cool Down: 1min Card: -5 MP, +1 Accuracy Correction, +0.5sec duration |
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| JLv 25 |
 1~5Lv Magic Skin Duration: 5min Cool Down: 3min Card: MP -5, -2% dmg per hit, +10sec duration * Dmg Reduction %: How much damage per hit is taken away by Magic Skin. * Dmg MP %: Of the damage done to you after the reduction, a % of it goes into your MP. |
6Lv |
 1~10Lv Corpse Mine Cast Time: 1.5sec Cool Down: 1min Card: -3 MP cost and -7% cooldown time Description in-game is wrong. It doesn't "explode" after 5sec, it "explodes" after you cast the spell, then does laughable low damage. |
1Lv |
 1~5Lv Neutralize Magic Duration: 5min Cool Down: 3min Card: MP -5, -2% dmg per hit, +10sec duration * Dmg Reduction %: How much damage per hit is taken away by Neutralize Magic. * Dmg MP %: Of the damage done to you after the reduction, a % of it goes into your MP. |
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| JLv 30 |
1Lv |
 1~5Lv Fear Trap Causes Fear to a small radius around the trap. Enemy needs to be on the center of the trap to trigger it * Duration: 12sec * Cool Down: 45sec * Card: -3 MP, -8% cast time, -2% cool time |
1Lv |
 1~5Lv Steadfast Shadowflame Causes Hold to a small radius around the trap. Enemy needs to be on the center of the trap to trigger it. * Duration: 10sec * Cool Down: 45sec *Card: -3 MP, -8% cast time, -2% cool time |
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| JLv 35 |
 1~10Lv Explosion Trap Trap AoE DoT Duration: 12sec Cool Down: 1min 30sec Card: -3 MP, -8% cast time, -3% cool time Does five ticks of DoT. Does damage to a small radius around the trap. Enemy needs to be on the center of the trap to trigger it. |
1Lv |
 1~10Lv Stench of Armistice Corpse AoE Attack Block Duration: 5sec Cast Time: 1.5sec Cool Down: 2min Card: ? Makes enemies unable to attack you. Unlike Petrify Smoke, you can attack them. |
1Lv |
 1~10Lv Lightning Trap Trap AoE Status Effect Duration: 5sec Cool Down: 1min 30sec Card: -3 MP, -8% cast time, -3% cool time Causes Stun to a small radius around the trap. Enemy needs to be on the center of the trap to trigger it. |
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| JLv 40 |
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 1~10Lv Shadow Atrophia Reduces PDef and MDef and does DoT damage to an AoE around target. * Cast: 3 sec * Cool: 20 min * Card: -10 MP, +1 Accuracy Correction |
 6~8Lv Deep Evasion A Revelation skill which greatly increases evasion for a little * Cast Time: Instant * Cool Time: 2 minutes * Duration: 20 seconds |
 1~3Lv Fog of Horror Target and AoE around target Sleep Status Duration: 10sec Cast Time: 3sec Cool Down: 10min Card: MP -5, Accuracy +1, +0.5sec |
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