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JLv 1 |
11~20Lv
Magician Weapon Mastery
Increases P.Atk when wielding Dagger or a Staff. First level
increases Attack Speed when wielding a Dagger or a Staff. * P.Atk +4
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11~20Lv
Mind Defense
Increases Magic Defense Power * M.Def +3 |
11~20Lv
Magical Training Mastery
Increases Magic Attack Power. . *M .Atk +5 |
4~5Lv
Skill Cool Time Reduce
Reduces the Cool Time of skills.
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4~5Lv
Speedy Spell
Cast Speed +2 |
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11Lv |
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JLv 5 |

11~20Lv
Fire Arrow
Attacks the target with an arrow of Fire * Cast Time: 0.5
seconds * Cool Time: 0.8 seconds *Card: +1% Matk used in calculation
[Hidden Effect] |

6~10Lv
Life Leech
A portion of the damage dealt is leeched as HP. * Cast
Time: 2 seconds * Cool Time: 30 seconds *Card: -2 MP, +1% HP leeched
[Hidden Effect] |

6~10Lv
Corpse HP Drain
Drains HP from the Corpse. * Cast Time: 1.5 seconds *
Cool Time: 1 minute (Shared with Corpse MP Drain) *Card: -2 MP Cost, +17 HP
restored |

6~10Lv
Nightmare
* Cast Time: 0.9 seconds * Cool Time: 30
seconds *Duration: 15 seconds *Card: -2 MP |

11~20Lv
Lightning Bolt
Attacks the target with a bolt of Lightning. * Cast Time:
0.5 seconds *Cool Time: 0.8 seconds *Card: +1% Matk used in calculation
[Hidden Effect] |
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11Lv |
6Lv |
6Lv |
6Lv |
11Lv |
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JLv 10 |

11~20Lv
Flame Burn
* Cast Time: 2 seconds * Cool Time: 15 seconds * Effect
Duration: 12 seconds *Card: -2 MP |

6~10Lv
Life Transfer
explanation. * Cast Time: 1.5 seconds * Cool Time: 30
seconds * Card: -5 MP, +65 HP |

6~10Lv
Corpse MP Drain
Drains MP from the Corpse * Cast Time: 1.5 seconds *
Cool Time: 1 minute (Shared with Corpse HP Drain) * Card: -2 MP Cost, +18 MP
restored |

4~6Lv
Weakness Skin
*Cast Time: 0.5 seconds *Cool Time: 30 seconds
*Duration: 5 minutes * Card: -2 MP, -9 PDef |

4~6Lv
Windy Shackle
*Cast Time: 0.5 seconds * Cool Time: 2 minutes * Effect
Duration: 10 seconds * Card: -2 MP, -2% Aspd |
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6Lv |
6Lv |
1Lv |
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JLv 15 |
11Lv |

6~10Lv
Corruption
Corrupts the target with unclean air, causing Damage over Time.
* Cast Time: 1.5 seconds * Cool Time: 30 seconds * Card: -3 MP, +15
DoT damage |

1~3Lv
Stench of Frailty
Corpse AoE Debuff Duration: 10sec Cast Time: 1.5sec
Cool Down: 30sec Card: -3 MP, -7% cast time, -30 PDef debuff |

1~10Lv
Mind Crisis
Target Debuff Duration: 10sec Cool Down: 30sec
Card: -5 MP, +1 Accuracy Correction, -11 MDef |
4Lv |
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6Lv |
1Lv |
1Lv |
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JLv 20 |

1~5Lv
Mana Burn
Cast Time: 1sec Cool Down: 30sec Takes off a % of
current MP and does HP damage based on how much MP was taken off. Card: -3
MP, -2% MP burned [Hidden Effect] |

1~10Lv
Stength of Darkness
Duration: 10mins Cast Time: Instant Cool Down: 30sec
Card: -5 MP |

1~10Lv
Petrified Stench
Corpse AoE Status Duration: 10sec Cast Time: 1.5sec
Cool Down: 1min Card: -3 MP, -7% cast time, +0.5sec duration
Petrification causes enemies to not move or act. You can't hit them when
they're petrified. |

1~10Lv
Abetting Nightmares
Duration: 10mins Cast Time: Instant Cool Down: 30sec
Card: -5 MP A currently not implemented effect is that this will have a
chance to Nightmare when you're attacked |

1~5Lv
Wide Windy Shackle
Target and AoE around target Debuff Duration: 12sec
Cast Time: Instant Cool Down: 1min Card: -5 MP, +1 Accuracy
Correction, +0.5sec duration |
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1Lv |
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1Lv |
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1Lv |
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JLv 25 |

1~5Lv
Magic Skin
Duration: 5min Cool Down: 3min Card: MP -5, -2% dmg per
hit, +10sec duration * Dmg Reduction %: How much damage per hit is taken
away by Magic Skin. * Dmg MP %: Of the damage done to you after the
reduction, a % of it goes into your MP. |
6Lv |

1~10Lv
Corpse Mine
Cast Time: 1.5sec Cool Down: 1min Card: -3 MP cost and
-7% cooldown time Description in-game is wrong. It doesn't "explode" after
5sec, it "explodes" after you cast the spell, then does laughable low damage.
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1Lv |

1~5Lv
Neutralize Magic
Duration: 5min Cool Down: 3min Card: MP -5, -2% dmg per
hit, +10sec duration * Dmg Reduction %: How much damage per hit is taken
away by Neutralize Magic. * Dmg MP %: Of the damage done to you after the
reduction, a % of it goes into your MP. |
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JLv 30 |
1Lv |

1~5Lv
Fear Trap
Causes Fear to a small radius around the trap. Enemy needs to
be on the center of the trap to trigger it * Duration: 12sec * Cool Down:
45sec * Card: -3 MP, -8% cast time, -2% cool time |
1Lv |

1~5Lv
Steadfast Shadowflame
Causes Hold to a small radius around the trap. Enemy needs to
be on the center of the trap to trigger it. * Duration: 10sec * Cool
Down: 45sec *Card: -3 MP, -8% cast time, -2% cool time |
1Lv |
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JLv 35 |

1~10Lv
Explosion Trap
Trap AoE DoT Duration: 12sec Cool Down: 1min 30sec
Card: -3 MP, -8% cast time, -3% cool time Does five ticks of DoT. Does
damage to a small radius around the trap. Enemy needs to be on the center of the
trap to trigger it. |
1Lv |

1~10Lv
Stench of Armistice
Corpse AoE Attack Block Duration: 5sec Cast Time:
1.5sec Cool Down: 2min Card: ? Makes enemies unable to attack you.
Unlike Petrify Smoke, you can attack them. |
1Lv |

1~10Lv
Lightning Trap
Trap AoE Status Effect Duration: 5sec Cool Down: 1min
30sec Card: -3 MP, -8% cast time, -3% cool time Causes Stun to a small
radius around the trap. Enemy needs to be on the center of the trap to trigger
it. |
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JLv 40 |
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1~10Lv
Shadow Atrophia
Reduces PDef and MDef and does DoT damage to an AoE around
target. * Cast: 3 sec * Cool: 20 min * Card: -10 MP, +1 Accuracy
Correction |

6~8Lv
Deep Evasion
A Revelation skill which greatly increases evasion for a little
* Cast Time: Instant * Cool Time: 2 minutes * Duration: 20
seconds |

1~3Lv
Fog of Horror
Target and AoE around target Sleep Status Duration: 10sec
Cast Time: 3sec Cool Down: 10min Card: MP -5, Accuracy +1, +0.5sec
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